


Dealing with inner demons, Thomas will find the answers that he seeks, uncovering the dark truth hidden behind all of the problems plaguing not only the city, and himself. Consumed by alcohol and living on the streets, the now grief-bearded Thomas is recruited back into the SCU in order to deal with a city-wide phenomenon wreaking havoc and leaving mass delirium in its wake. But I miss the tension of the original, just the same.11 months after the original Condemned: Criminal Origins, Bloodshot features a Ethan Thomas. To that end it performs very well, and even throws in some juicy plot twists and a cliffhanger ending. Condemned 2: Bloodshot has plenty of creepy moments, but it favors action over atmosphere.

The original Condemned scared me more than just about any other videogame. The Crime Scene mode is more creative - your team of agents must use scanners to locate hidden cases - but still not much fun. Almost every online game inevitably degenerates into members from one team ganging up on a single member of the other team. Unlike its predecessor, Bloodshot has various multiplayer modes, but the game's melee combat doesn't translate well to deathmatch. Is that gaping hole in a victim's back an entry wound or an exit wound? Is this the crime scene, or was the body moved? Pay attention to everything you see and hear, because there will be a quiz later. You don't have to simply find evidence: You have to examine it, interpret it, and make logical conclusions based on what you know. There is exactly one way to escape, and unless you get extremely lucky, you'll need several attempts to learn it.īloodshot's forensics, on the other hand, are quite clever. But that terror almost instantly turns to annoyance and frustration as you die repeatedly. The tension increases as you search the house, finding a smear of blood here, an arm or leg there, with the howls of that enormous thing drawing ever closer.īy the time an enormous bear finally crashes through the wall next to you, you're well and truly terrified. As you pick your way over the shredded remains of what used to be several police officers, you hear something bellowing from somewhere alarmingly nearby. The most blatant example of this takes place during a scene in a remote mountain lodge. Even if you ignore the differences in Ethan's character, it's tough to stay in the moment when a giant red "3.0x" pops up in the middle of the screen to let you know you've pulled off an effective combo.įurther ruining the atmosphere are several instances of annoying die-and-retry gameplay.
